Deleted Scene: Ugarte Subplot
First Video With Subtitles
Second Video With Subtitles
Third Video With Subtitles
We start with Marcus entering the invitingly open home of Zayishah and her servant Mayzun. Zayishah is the scantily-clad princess of Raseir who wants to escape the male oppression of her homeland so she doesn't have to wear an uncomfortable veil - although considering her current outfit, she might want to consider fewer flossy thongs as well.
So we give her our spare clothes and our Visa, and then wander around the city for a while. Note: there is a good six minutes of aimless wandering after Zayishah in the first video, so if you want to skip it, don't worry - you'll miss nothing.
That night in the Blue Parrot it's off to bed before waking up to a strangely silent Inn. Even the normally jovial Ferrari is ignoring us. Why? Well, we step outside and get arrested. It's off to Raseir's dungeon, where we meet a skinny Katta insurgent, err, resistance fighter. The insurgency, err Underground, is strong it seems - they're planning to attack.
A few door bashes later and we're back on the streets but are stopped (literally) by this guy Ad Avis who says he's our bestest friend ever even if he is dressed like a beggar. Enthralling. He whisks us away to the 'Forbidden City,' either a ruin or a housing development in Dubai - take your pick. He's too stupid to figure out how to get in but it's pretty obvious to us.
Once we're inside it's time to pass some trials - water, air, fire and earth to be exact. And then a few scenes from Aladdin and we're staring at the statue of Iblis. And Ad Avis reveals his true nature.
How does it end? Well, we make our way out of the cave and video ends with us in front of the palace leading the Underground's assault. We get three wishes. Watch the videos and see the rest - and I'll see you next update as we complete Quest for Glory II: Trial by Fire and head off to Fricana to stop a war.
Showing posts with label desert. Show all posts
Showing posts with label desert. Show all posts
Saturday, March 29, 2008
Quest for Glory Epic Let's Play Parts Thirty-Seven, Thirty-Eight and Thirty-Nine:Fast Women and Slow Time Advancement, Doing Time and Indiana Marcus..
Labels:
Ad Avis,
Blue Parrot Inn,
desert,
Djinn,
Forbidden City,
Iblis,
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LP,
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Raseir,
ring,
ruins,
Signor Ferrari,
Ugarte,
Underground,
Wizard,
Zayishah
Sunday, March 23, 2008
Quest for Glory Epic Let's Play Parts Thirty-One, Thirty-Two and Thirty-Three: Earth, Sand, and Fire; Beauty and the Beast; and Dark Foreshadowing
First Video With Subtitles
Second Video With Subtitles
Third Video With Subtitles
Our scene opens at the Katta's Tail Inn, where Marcus is sleeping away the days to pass time. Quite literally in fact - we've done everything there is to do at this point, and I don't see the need to grind up stats anymore, so we might as well just kill the time instead of monsters. Ah the life of a hero.
We come out of our stupor long enough to hear Omar give another poetry reading, which is:
Next morning Shameen tells us there's an Earth Elemental wreaking havoc in the city. It's off to do our normal elemental research - first to Harik, who knows something about Earth, and then to Aziza, who shows us yet another of her little movies.
But it's ultimately Rakeesh who holds the key to us defeating the elemental - a giant flaming sword-like key called Soulforge, his paladin sword. You know that when weapons have names, they're badassed. And so it is.
Next video we head into the streets to look for trouble - in this instance Rocky, the giant Earth Elemental, who literally springs from the streets in one of the coolest 16-color EGA animations ever. We go a couple of rounds with him, tracking him all over the city, before finally reducing him to a pile of magical dirt.
But what can you do with magical dirt? I seem to recall that Aziza said Julanar, the tree woman, needed a gift of magic. Magic.. dirt... tree... yes!
So it's off to the desert, but not before the guard tells us the Dervish wants to see us. Well I happen to know he's going to blather on about the Beast, so we'll just go look for him after we help Julanar.
Which we do.
The beast proves more elusive than I thought, largely because I can't remember exactly where the hell he's supposed to be. So I orient myself with the dervish and get directions, and meet our next puzzle: what the hell is this thing in a cage and what are we supposed to do with it?
Which is addressed in the third video, where we quickly run to Harik and get the final ingredients for a dispel potion.
Back to the desert, where we feed the potion to the beast and learn a lot about what's coming for us - the name of our adversary, what he's up to, and some of his magical capabilities. Uh oh.
That's a good day's work for Marcus so we'll pick up there, after we receive a very mysterious note - they're watching us. Uh oh.
Second Video With Subtitles
Third Video With Subtitles
Our scene opens at the Katta's Tail Inn, where Marcus is sleeping away the days to pass time. Quite literally in fact - we've done everything there is to do at this point, and I don't see the need to grind up stats anymore, so we might as well just kill the time instead of monsters. Ah the life of a hero.
We come out of our stupor long enough to hear Omar give another poetry reading, which is:
- Came a Hero drawing near
to our land of fair Shapeir,
The Katta called and carried that one here.
I shell tell and allegory
'bout a Quest for Love and Glory
Which I shall relate if you will lend an ear.
The Hero first faced fire
which was making matters dire,
For the flames he fought were flitting ever higher.
With water first he fought it
and into a lamp he caught it
'Ere our city of Shapeir became our pyre.
The next he faced was Air,
which I'm sure that you're aware,
Was blustering and blowing here and there.
Before the Winds became our bane
as a fearsome hurricane
With a bellows then he caught it fair and square.
So let us raise a cheer for the Her of Shapeir
And remember that our praise is quite sincere,
For in the Quest for Glory as related by this story,
Is a Hero who has saved us from our fear,
Is a Hero who's a Hero without peer!
Next morning Shameen tells us there's an Earth Elemental wreaking havoc in the city. It's off to do our normal elemental research - first to Harik, who knows something about Earth, and then to Aziza, who shows us yet another of her little movies.
But it's ultimately Rakeesh who holds the key to us defeating the elemental - a giant flaming sword-like key called Soulforge, his paladin sword. You know that when weapons have names, they're badassed. And so it is.
Next video we head into the streets to look for trouble - in this instance Rocky, the giant Earth Elemental, who literally springs from the streets in one of the coolest 16-color EGA animations ever. We go a couple of rounds with him, tracking him all over the city, before finally reducing him to a pile of magical dirt.
But what can you do with magical dirt? I seem to recall that Aziza said Julanar, the tree woman, needed a gift of magic. Magic.. dirt... tree... yes!
So it's off to the desert, but not before the guard tells us the Dervish wants to see us. Well I happen to know he's going to blather on about the Beast, so we'll just go look for him after we help Julanar.
Which we do.
The beast proves more elusive than I thought, largely because I can't remember exactly where the hell he's supposed to be. So I orient myself with the dervish and get directions, and meet our next puzzle: what the hell is this thing in a cage and what are we supposed to do with it?
Which is addressed in the third video, where we quickly run to Harik and get the final ingredients for a dispel potion.
Back to the desert, where we feed the potion to the beast and learn a lot about what's coming for us - the name of our adversary, what he's up to, and some of his magical capabilities. Uh oh.
That's a good day's work for Marcus so we'll pick up there, after we receive a very mysterious note - they're watching us. Uh oh.
Labels:
apothecary,
Beast,
dervish,
desert,
dispel potion,
Earth Elemental,
Julanar,
Let's Play,
LP,
Quest for Glory,
Rakeesh
Quest for Glory Epic Let's Play Parts Twenty-Eight, Twenty-Nine and Thirty: Running to Rasier, The Big Score and The Air in There
First Video With Subtitles
Second Video With Subtitles
Third Video With Subtitles
The first video has Marcus killing the last wandering monster we need to round off our points, and the explanation for getting to Raseir early - along with the fruits of our initial failed attempt and a video of the second, successful attempt. Aside from a silly pun and what I could right-click-look at for the few seconds we were inside the city, it's more of a curiosity than anything - but it can be done.
The second video picks up at the end of the first, with Marcus carrying around a huge amount of loot - both money and monster pieces. Of which we can only sell one, it turns out. Bummer.
Then we hit up the Astrologer, whom we kind of forgot about until now - who gives us an interesting fortune (that also happens to contain a very important clue about the final puzzle in the game.)
As if we didn't have enough money, Rakeesh has a reward for us from the Sultan himself - and the poet Omar is freestyling in the fountain plaza, after which we find his purse on the ground - we'll have to give that back to him the next time we see him.
The final video picks up right away, with word that the Air Elemental is wreaking havoc in the Palace Plaza. A little prep work is necessary before we take him on, so it's off to Aziza's for a quick Air Elemental lesson, then Keapon's for a necessary ingredient (and a little item for later.) Next on our list is Issur, who after some communications problems surrenders his bellows to us. After all, we did beat him in arm wrestling.
Mr. Air himself isn't too bad - the challenge is more in getting him to stay still, as you might expect from a tornado with sinister eyes. All in a day's work for a hero, eh?
Second Video With Subtitles
Third Video With Subtitles
The first video has Marcus killing the last wandering monster we need to round off our points, and the explanation for getting to Raseir early - along with the fruits of our initial failed attempt and a video of the second, successful attempt. Aside from a silly pun and what I could right-click-look at for the few seconds we were inside the city, it's more of a curiosity than anything - but it can be done.
The second video picks up at the end of the first, with Marcus carrying around a huge amount of loot - both money and monster pieces. Of which we can only sell one, it turns out. Bummer.
Then we hit up the Astrologer, whom we kind of forgot about until now - who gives us an interesting fortune (that also happens to contain a very important clue about the final puzzle in the game.)
As if we didn't have enough money, Rakeesh has a reward for us from the Sultan himself - and the poet Omar is freestyling in the fountain plaza, after which we find his purse on the ground - we'll have to give that back to him the next time we see him.
The final video picks up right away, with word that the Air Elemental is wreaking havoc in the Palace Plaza. A little prep work is necessary before we take him on, so it's off to Aziza's for a quick Air Elemental lesson, then Keapon's for a necessary ingredient (and a little item for later.) Next on our list is Issur, who after some communications problems surrenders his bellows to us. After all, we did beat him in arm wrestling.
Mr. Air himself isn't too bad - the challenge is more in getting him to stay still, as you might expect from a tornado with sinister eyes. All in a day's work for a hero, eh?
Labels:
Air Elemental,
astrologer,
Aziza,
bellows,
desert,
Easter Egg,
fortune,
Issur,
Keapon Laffin,
Let's Play,
LP,
Omar,
poetry,
Quest for Glory,
Rakeesh,
Raseir,
reward
Sunday, March 16, 2008
Quest for Glory Epic Let's Play Part Twenty-Five: Shapeir Nightlife and Nightunlife
Video With Subtitles
It's off to the nighttime desert to look for some fights, and boy howdy do we find them! I realize this is largely a 'random encounter' video and I apologize, so I tried to throw as much research/fun facting in there as I could for the bits where he's just wandering through the desert. The monsters in Shapeir are pretty awesome though, and we beat up, in no particular order:
Scorpions. The giant variety, not the German hair band variety.
Ghouls.
Jackalmen
More Ghouls.
More Scorpions.
That actually takes care of our creature allotment for this game save two: the Terrorsaurus (!) and the desert brigand, who we will no doubt see a bit more of after we buff up a tad and get some experience.
Oh yeah, and the other one-off fights... but we'll get to those momentarily.
Now: there's still a couple of days before the next major 'event' so the next video will have some grinding gaps in it, but I'll let you know when and where they happen and the results of me fighting Uhura repeatedly.
It's off to the nighttime desert to look for some fights, and boy howdy do we find them! I realize this is largely a 'random encounter' video and I apologize, so I tried to throw as much research/fun facting in there as I could for the bits where he's just wandering through the desert. The monsters in Shapeir are pretty awesome though, and we beat up, in no particular order:
Scorpions. The giant variety, not the German hair band variety.
Ghouls.
Jackalmen
More Ghouls.
More Scorpions.
That actually takes care of our creature allotment for this game save two: the Terrorsaurus (!) and the desert brigand, who we will no doubt see a bit more of after we buff up a tad and get some experience.
Oh yeah, and the other one-off fights... but we'll get to those momentarily.
Now: there's still a couple of days before the next major 'event' so the next video will have some grinding gaps in it, but I'll let you know when and where they happen and the results of me fighting Uhura repeatedly.
Quest for Glory Epic Let's Play Parts Twenty-One, Twenty-Two and Twenty-Three: Pills and Hippies, Enchanting Women and Bird-Things and Into the Desert
First Video With Subtitles
Second Video With Subtitles
Third Video With Subtitles
Three movies this time! I realized I had uploaded all three without doing any subtitles for them, so I'll just put 'em all out there at once. I'm going to try to compile some of this stuff into smaller, edited segments because there's a LOT of just wandering aimlessly in the desert in the third video (with hilarious and insightful commentary of course) but that shit's not going to last long with you guys.
Anyway - we get pills. We get a lamp. We go to the magic shop. We meet the astrologer and the Enchantress, and buy a lizard, and meet a griffin, and meet and old man, and meet a tree.
There's a lot of exposition but some really cool stuff as well.
And next time - Shema dances this night!
Second Video With Subtitles
Third Video With Subtitles
Three movies this time! I realized I had uploaded all three without doing any subtitles for them, so I'll just put 'em all out there at once. I'm going to try to compile some of this stuff into smaller, edited segments because there's a LOT of just wandering aimlessly in the desert in the third video (with hilarious and insightful commentary of course) but that shit's not going to last long with you guys.
Anyway - we get pills. We get a lamp. We go to the magic shop. We meet the astrologer and the Enchantress, and buy a lizard, and meet a griffin, and meet and old man, and meet a tree.
There's a lot of exposition but some really cool stuff as well.
And next time - Shema dances this night!
Labels:
astrologer,
Aziza,
desert,
enchantment,
enchantress,
gnome,
griffin,
Julanar,
Keapon Laffin,
lamp,
Let's Play,
LP,
Magic,
Marx Brothers,
parody,
pills,
Quest for Glory,
saurus,
Shapeir,
tree
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