Showing posts with label guild. Show all posts
Showing posts with label guild. Show all posts

Friday, August 8, 2008

Quest for Glory Epic Let's Play Part 137: Adventure Island

In Which Our Hero meets Toro, who he once killed. Or at least put on death's door. Good thing bygones are bygones!



This update contains three conversations of varying writing quality and informational value. For the first, we join Marcus in the adventurer's guild, where he works out a bit and meets the guildmaster who turns out to be none other than Toro, the minotaur Marcus nearly killed (he was just, um, unconscious) in Hero's Quest. Chatting with Toro for a bit, we learn he came to Silmaria with Elsa and was given the job of guildmaster. Apparently there's also some rich man following Elsa around and Barnard is now the 'Boss' of Spielburg, which makes Marcus wonder what happened to the Baron.

When he's done Marcus heads outside for his second conversation with Pholus, the centaur weaponsmith. Pholus is bad all around: bad attitude, badly written dialogue, bad voice acting. If you can ignore him, do it. Seriously it's painful.

The Marcus comes full circle back to the marketplace (missing the Famous Adventurer's Correspondence School, which we'll do in the future - doh!) to talk to Marrak, the Katta food merchant. Marrak may actually be the most helpful and unbiased character Marcus has spoken to so far, and he gives Marcus some good information about the city - but nothing we didn't already know.

Sunday, March 16, 2008

Quest for Glory Epic Let's Play Part Twenty: Buying and Talking, and Talking and Talking

Video With Subtitles





I have to apologize in advance - there is a lot of dialogue in Quest for Glory 2 and no small part of it happens at the beginning of the game. So bear with me as it really does set up the plot - and frankly this probably is the best-written game in the series.

So we bargain for a map and compass and set off across the city where we meet Rakeesh for the first time. He'll be a constant companion in at least two games and an important element of the third so keep him in mind.

After that there's a few rounds of practice and all the important things you do in an Adventurer's Guild including checking out the local moose-life. With Fez.

In the second video, we make a quick run back into the guild to grab some points we missed, then it's off to the weapon store where we buy a new sword and forget that we just worked out and are soundly beaten at arm wrestling as a result. On the way we pick up a couple of essentials.

Then it's off to the Fountain Plaza, where we're hot on the trail of more essentials and a conversation with the apothecary and some more easy points.

Wednesday, March 12, 2008

Quest for Glory Epic Let's Play Part Two: In which our Hero gets a name, some stats, and explores West Spielburg



There were a lot of good name suggestions, so I kind of took several and averaged them together to create something vaguely Paladin-y. Meet Marcus Warwick the Pure, plucky young fighter! He would have been Marcus Warwick the Valiant except Valiant wouldn't fit in the field.

Then we increase his stats a tad. He starts out dumb as a box of rocks, but boy howdy he'll be able to fight. Hopefully he'll live long enough to solve some complex puzzles and calculus and get that Intelligence score up a bit if the first goblin he meets doesn't turn him into chowder.

Then our brave Hero is welcomed into town by the Sheriff and his large orange Goon (goony goon goon goon.) We head west, into the lowest west side of Spielburg, hit the Inn for a quick nosh, hit the Magic shop only to find out that the goth chick running it has nothing for us, and on to the much more manly Adventurer's Guild where we sign the logbook, check out the cool stuffed heads and chat with the old Guildmaster. Especially of interest is what he has to say about his old buddy Stefan, the brigands and the Curse that Baba Yaga has placed on the Valley.

There's also a job board where we can check out all there is to do for an adventurer in these parts (and we'll do it all!)

Then it's on to the rougher North Spielburg, where a lovely lady with a horse's body sells us some apples and the dry goods storekeeper makes us envious about armor we can't afford - yet.

Next update: more North Spielburg, Spielburg Castle, and other points in between.