Showing posts with label Erana's Peace. Show all posts
Showing posts with label Erana's Peace. Show all posts

Wednesday, March 12, 2008

Quest for Glory Epic Let's Play Part Four: Fighting, Questing, Grinding

Video With Subtitles



Sorry for the short delay - but it's back into the fray full-throttle now, complete with subtitles (I never realized it was so easy to do that. God bless Google.)

After our hero stares into space in Erana's Peace (while I set the game's timer), he's off to kill a goblin and then find a fox. The fox gives us some very sound advice, including a clue about how to break the curse Baba Yaga has placed on the valley.

Heading back to the Healer's Hut, we'll grind our throwing skill a bit, find the Healer's ring, make some money and get kissed. It's not what you think. Then it's off to the castle for some more grinding and a lesson with the weapon master, who we'll eventually defeat.

After that we'll visit a Hermit (possibly the most annoying character in any Quest for Glory game) for a couple of points and an important clue about the end game, and well try to fight a brigand and run away instead.

Quest for Glory Epic Let's Play Part Three: North Spielburg and Outside

Video With Subtitles



Unfortunately the shopkeeper doesn't sell adventurers, so we're leaving. Off to the ally, where we meet the local vagrant. Remember: Heroes with money give money to the less fortunate, even if they turn around and spend it on booze and already have food stamps. It's just good form.

So it's off to the boozer with us where we'll park our asses on the stool, look at the drunk and gambling townsfolk who won't play a major role in the game and try to ask the barkeeper questions. That big orange Goon sitting over there? We'll just leave him alone.

After a quick one, it's our first trip out of town. Like it says: we are on our own in a very dangerous place. Luckily the healer is one skreen north, so we pay her a quick visit and ask her about her wares and the things she's looking for. We'll buy a healing potion too, since it is a dangerous world.

Then it's north to the castle, an introduction to the Weapon's Master, a quick bit of work in the stables since we're now officially broke and then off to the farm north of town where the Centaur tells a very interesting story about the brigand leader.

Heading north from the farm, we encounter our first fight: a goblin who we pretty handily defeat, and take some silver from his corpse. There's one trophy for our wall. Further north, with sunset approaching, we find Erana's Peace, grab some flowers to sell and bed down for a quiet night.