Showing posts with label Russians. Show all posts
Showing posts with label Russians. Show all posts

Friday, April 10, 2009

Codename: Iceman Let's Play Part Fourteen: Sink The Alpha!

John Westland sinks a Russian sub.



We start off with John at the helm, who must have received a premonition of danger because he suddenly orders the sub to dive like a motherfucker. The sonar team then report an inversion layer right where John is heading, which is good because inversion layers block enemy sonar.

Oddly enough, very soon after that they report a Russian Alpha sub which starts firing torpedoes at the Blackhawk like they're going out of style. John shuts off the engine, fires four fish back at the Alpha, and waits. And waits. And waits.

The first two torpedoes miss...

But the second two hit. Bye bye Alpha!

But there's still two torpedoes incoming. John begins evasive maneuvers and drops two decoys, which thankfully the torpedoes follow. (You'll note in the subtitles that it took me about an hour to get this right.. crazytime.)

After that, we're suddenly off the coast of Portugal, where we follow the USS Koontz through the Straight of Gibraltar in yet another stupid driving minigame. Once we're safely through, the Captain - miraculously recovered now that our mission is almost over - tells John to have a look through the periscope.

Next update, we'll actually start playing a real adventure game, with like, adventure game puzzles and stuff!

Codename: Iceman Let's Play Parts Twelve and Thirteen: John Versus The Destroyer and Ice Ice Baby

John Westland sinks a Russian destroyer and gets a perfect 10 in the Ice Slalom.





Alrighty then! Two videos this update because the first one was so short. John calmly takes control of the Blackhawk and orders the sub to dive below 600 feet, but not before turning off the active sonar and engaging the caterpillar drive. Err, whatever silent running mechanism the sub has.

The object of the battle is to hit the destroyer four times and sink it. Each Harpoon missile has exactly a 30% chance of hitting. So, the object of the battle is to save each time you get a successful hit, and load when you don't.

I wish I was kidding.

I tried to cobble the video together well but there are still a few rough edits, so sorry about that. It would have been fucking boring to watch me save/load for 20 minutes.

Then, we have to survive the incoming torpedoes - which is actually OK because we dove, turned our engines off and fired our Harpoons early - the game seems to recognize precautionary measures like this and responds accordingly.

After the fight radio reports that we've got new coded messages. Looks like we're on our own from here on out. Time to proceed to the next checkpoint. This involves a slalom through a field of icebergs, or keeping the sub roughly pointed in the correct direction and not whacking into the upside-down mountains of frozen water. It's actually easier than it looks, something that should be obvious by the perfect score and zero editing marks.

Then it's another coded message - we need to cause a diversion once we're in the harbor. OK. Easy enough. Now where was that bazooka?

Saturday, March 28, 2009

Codename: Iceman Let's Play Part Eleven: Trouble on the Horizon

Johnny Westland takes command after the captain has a little 'accident.'



The first item of business is to head back to the torpedo room and fix that stupid conveyor belt, which thankfully doesn't take too long. Johnny remembers to actually load the damn torpedo, avoiding yet another instadeath later, and heads back to the bridge.

The captain talks Johnny through another extremely boring driving sequence and then surfaces - where they have to go onto the bridge to see that there are two Russian warshps gunning for the Blackhawk! (Seriously, isn't that what periscopes are for? So subs can move around without exposing themselves like this?)

The Captain and Johnny discuss options and head below - but the Captain takes a horrible fall and suffers a head wound, leaving Johnny in command!

With warships after the Blackhawk!

And a newly-repaired torpedo launcher!

Ladies and gentlemen, it's about time to get some fight on!

Next update....