Showing posts with label shop. Show all posts
Showing posts with label shop. Show all posts

Tuesday, June 3, 2008

Quest For Glory Epic Let's Play Part Seventy-Four: The Hotel Mordavia

In Which Our Hero goes shopping (of course) and books a room at the local flophouse.





Welcome back. Our next stop after that morale-boosting visit to the Burgomeister is the local shop, where we fill up on rations and purchase a few choice things from behind the counter. And by 'choice' I mean 'the few things they have to buy.'

Next stop is the Inn, where our reception is less than warm. But we do have a room for the night and another (cheaper) source of meals.

This, like the last update, is a lot of dialogue. Bear with us, it's all the setup for the bigger story.

Friday, April 4, 2008

Quest for Glory Epic Let's Play Part Forty-Five:King Rajah


In Which Our Hero meets a king and a Goddess.

Video With Subtitles



We start out in the apothecary and head out into the bazaar. Before we have a chance to change our money, we offer our services as a volunteer police officer in the Tarna PD. Thief caught. Good work, Marcus.

The poor thief is stripped of his honor and we're hauled in front of King Rajah with Rakeesh, where we get a heads-on introduction to Tarna politics. Omar the poet this is not.

Back on the street we head up to the temple of Sekhmet, where we're introduced to none other than the Goddess herself - who gives us a quest to find a gem of all things. Maybe we should give her 50 apples?

Then it's back to the bazaar, where we start our Tarna shopping spree. Zebra skins and waterskins. Next time: snakeskin boots.

Not really.

Wednesday, March 12, 2008

Quest for Glory Epic Let's Play Part Two: In which our Hero gets a name, some stats, and explores West Spielburg



There were a lot of good name suggestions, so I kind of took several and averaged them together to create something vaguely Paladin-y. Meet Marcus Warwick the Pure, plucky young fighter! He would have been Marcus Warwick the Valiant except Valiant wouldn't fit in the field.

Then we increase his stats a tad. He starts out dumb as a box of rocks, but boy howdy he'll be able to fight. Hopefully he'll live long enough to solve some complex puzzles and calculus and get that Intelligence score up a bit if the first goblin he meets doesn't turn him into chowder.

Then our brave Hero is welcomed into town by the Sheriff and his large orange Goon (goony goon goon goon.) We head west, into the lowest west side of Spielburg, hit the Inn for a quick nosh, hit the Magic shop only to find out that the goth chick running it has nothing for us, and on to the much more manly Adventurer's Guild where we sign the logbook, check out the cool stuffed heads and chat with the old Guildmaster. Especially of interest is what he has to say about his old buddy Stefan, the brigands and the Curse that Baba Yaga has placed on the Valley.

There's also a job board where we can check out all there is to do for an adventurer in these parts (and we'll do it all!)

Then it's on to the rougher North Spielburg, where a lovely lady with a horse's body sells us some apples and the dry goods storekeeper makes us envious about armor we can't afford - yet.

Next update: more North Spielburg, Spielburg Castle, and other points in between.