John Westland goes for a swim.
Alright mateys, it's time to get off this boat. John takes a look around using the Captain's large, shiny shaft (ahem) and spots the harbor and the oil right. He makes a note of the heading and sets off to get his diving gear. A brief tour of the sub later and he's out the hatch, swimming around in the briny deep.
Holy crap the ocean is big and dark and easy to get lost in! (FUCK THE OCEAN!)
John find the oil rig and plants the explosives, then swims off towards the harbor. He uses his awesome KGB whizbang to defuse an electronic field and swims up to find the net dangling in the water. He puts his hard-won bottle in it, then receives the all-clear signal. John hides his motorized diver and comes ashore in sunny Tunisia.
Now it's time to get all spy on this game!
Friday, April 10, 2009
Codename: Iceman Let's Play Part Fifteen: Out The Hatch
Labels:
beach,
bottle,
Codename Iceman,
diver,
docks,
explosives,
fishing net,
KGB device,
Let's Play,
oil rig,
SCUBA gear,
submarine,
swimming,
USS Blackhawk
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