In Which Our Hero ahem, kicks a lot of ass and saves his friend's life, and learns of another assassination.
Alright you've waited patiently while Marcus has namby-pambied around. He's brokered peace deals, he's refused to fight or kill his opponents. No longer.
Marcus starts on the shores of the mercenary village. He looks around, calmly draws his sword, and runs at them presumably yelling something extremely badass. Like Lancelot at a wedding he cuts through wave after wave of mercenary invaders, leaving a stack of corpses in his wake.
Finally a centaur wizard appears, and Marcus demonstrates that his lessons with Uhura and Yesufu didn't go to waste as he turns the wizard into a living pincushion with some spears. That's what it takes to get Claudius to show up, and Marcus walks up to him and plants Piotyr's sword in his midsection repeatedly until Claudius will no longer trouble Silmaria ever again.
Then it's a teleport back to his room, collapse into bed, and an early start before it's off to the marketplace. The first stop is the healers to stock up on some much-needed supplies after the little fracas. After that it's off to Pholus and Shakra to ditch the weapons and magical items. Then up to the Hall of Kings, where Marcus proudly presents Claudius' shield.
Of course Marcus wins this Rite as well, and Logos announces that Magnum Opus has been killed offscreen. We're down to three contestants now. Logos then lays out the next Rite: to journey to the island of Hydra and kill the beast that gives the island its name. That's right, we get to kill a Hydra! Awesome!
Rakeesh isn't too keen on it though; he insists that this is an unimportant diversion. He then gets a sense of danger, and Marcus ducks only for a poisoned dagger to hit Rakeesh in the chest. Marcus thinks quickly and gives Rakeesh a poison cure pill, but even that may not be enough to save his old friend. It's a dark time in Silmaria...
Showing posts with label Wizard. Show all posts
Showing posts with label Wizard. Show all posts
Saturday, October 11, 2008
Saturday, March 29, 2008
Quest for Glory Epic Let's Play Parts Forty, Forty-One and Forty-Two: The End, Hero of Two Lands! and Quest for Glory II End Credits
First Video With Subtitles
The Hero Ceremony
Quest for Glory II End Credits
Back in Raseir we mount a surprise attack on the palace Groo-style: by walking up to the gate and yelling 'SURPRISE!' as we attack. We make short work of the guards, then race through the palace to find Khaveen guarding a ritual chamber. Well it's time for the final boss fight.
Khaveen is one tough motherfucker, but we get a chance to show that we're better than he is - apart from the fact that he ends the fight in a bloody heap on the floor of course. Then we SURPRISE ATTACK the door to the ritual chamber and find Ad Avis inside doing something he shouldn't.
So we run, and we push, and we knock him over the parapet, and that Ladies and Gentlemen is the end of Quest for Glory II!
Almost.
The Sultan - who has been watching us the whole rhyme, err, time, makes us Hero of Shapeir and adopts us as his son. And Rakeesh tells us we've acted with honor and offers us Soulforge, his flaming Paladin sword.
Hells yeah!
We ended the game with 550/500 points and saved Marcus for his trip to Tarna in Quest for Glory III. If you're interested, here's a screenshot for Shadows of Darkness to add to your 'incorrect Quest for Glory end cinematics' screenshots, as SOD wasn't until Quest for Glory IV.
The Hero Ceremony
Quest for Glory II End Credits
Back in Raseir we mount a surprise attack on the palace Groo-style: by walking up to the gate and yelling 'SURPRISE!' as we attack. We make short work of the guards, then race through the palace to find Khaveen guarding a ritual chamber. Well it's time for the final boss fight.
Khaveen is one tough motherfucker, but we get a chance to show that we're better than he is - apart from the fact that he ends the fight in a bloody heap on the floor of course. Then we SURPRISE ATTACK the door to the ritual chamber and find Ad Avis inside doing something he shouldn't.
So we run, and we push, and we knock him over the parapet, and that Ladies and Gentlemen is the end of Quest for Glory II!
Almost.
The Sultan - who has been watching us the whole rhyme, err, time, makes us Hero of Shapeir and adopts us as his son. And Rakeesh tells us we've acted with honor and offers us Soulforge, his flaming Paladin sword.
Hells yeah!
We ended the game with 550/500 points and saved Marcus for his trip to Tarna in Quest for Glory III. If you're interested, here's a screenshot for Shadows of Darkness to add to your 'incorrect Quest for Glory end cinematics' screenshots, as SOD wasn't until Quest for Glory IV.
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Quest for Glory Epic Let's Play Parts Thirty-Seven, Thirty-Eight and Thirty-Nine:Fast Women and Slow Time Advancement, Doing Time and Indiana Marcus..
Deleted Scene: Ugarte Subplot
First Video With Subtitles
Second Video With Subtitles
Third Video With Subtitles
We start with Marcus entering the invitingly open home of Zayishah and her servant Mayzun. Zayishah is the scantily-clad princess of Raseir who wants to escape the male oppression of her homeland so she doesn't have to wear an uncomfortable veil - although considering her current outfit, she might want to consider fewer flossy thongs as well.
So we give her our spare clothes and our Visa, and then wander around the city for a while. Note: there is a good six minutes of aimless wandering after Zayishah in the first video, so if you want to skip it, don't worry - you'll miss nothing.
That night in the Blue Parrot it's off to bed before waking up to a strangely silent Inn. Even the normally jovial Ferrari is ignoring us. Why? Well, we step outside and get arrested. It's off to Raseir's dungeon, where we meet a skinny Katta insurgent, err, resistance fighter. The insurgency, err Underground, is strong it seems - they're planning to attack.
A few door bashes later and we're back on the streets but are stopped (literally) by this guy Ad Avis who says he's our bestest friend ever even if he is dressed like a beggar. Enthralling. He whisks us away to the 'Forbidden City,' either a ruin or a housing development in Dubai - take your pick. He's too stupid to figure out how to get in but it's pretty obvious to us.
Once we're inside it's time to pass some trials - water, air, fire and earth to be exact. And then a few scenes from Aladdin and we're staring at the statue of Iblis. And Ad Avis reveals his true nature.
How does it end? Well, we make our way out of the cave and video ends with us in front of the palace leading the Underground's assault. We get three wishes. Watch the videos and see the rest - and I'll see you next update as we complete Quest for Glory II: Trial by Fire and head off to Fricana to stop a war.
First Video With Subtitles
Second Video With Subtitles
Third Video With Subtitles
We start with Marcus entering the invitingly open home of Zayishah and her servant Mayzun. Zayishah is the scantily-clad princess of Raseir who wants to escape the male oppression of her homeland so she doesn't have to wear an uncomfortable veil - although considering her current outfit, she might want to consider fewer flossy thongs as well.
So we give her our spare clothes and our Visa, and then wander around the city for a while. Note: there is a good six minutes of aimless wandering after Zayishah in the first video, so if you want to skip it, don't worry - you'll miss nothing.
That night in the Blue Parrot it's off to bed before waking up to a strangely silent Inn. Even the normally jovial Ferrari is ignoring us. Why? Well, we step outside and get arrested. It's off to Raseir's dungeon, where we meet a skinny Katta insurgent, err, resistance fighter. The insurgency, err Underground, is strong it seems - they're planning to attack.
A few door bashes later and we're back on the streets but are stopped (literally) by this guy Ad Avis who says he's our bestest friend ever even if he is dressed like a beggar. Enthralling. He whisks us away to the 'Forbidden City,' either a ruin or a housing development in Dubai - take your pick. He's too stupid to figure out how to get in but it's pretty obvious to us.
Once we're inside it's time to pass some trials - water, air, fire and earth to be exact. And then a few scenes from Aladdin and we're staring at the statue of Iblis. And Ad Avis reveals his true nature.
How does it end? Well, we make our way out of the cave and video ends with us in front of the palace leading the Underground's assault. We get three wishes. Watch the videos and see the rest - and I'll see you next update as we complete Quest for Glory II: Trial by Fire and head off to Fricana to stop a war.
Labels:
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Wednesday, March 12, 2008
Quest for Glory Epic Let's Play Part Seven: First Step to Becoming a Hero
Video With Subtitles
After killing that last Brigand we face a rather heroic case of ennui - what are we going to do today? We've crossed many of the smaller questlike items off the list already, so maybe we should accomplish something big. Something that will put a lot of money in our purse and boost our ego a bit.
Let's rescue the Baronet!
North to the Ogre cave, where his massive corpse has somehow mysteriously disappeared. Inside the cave is a massive bear, which is easily placated by speaking the universal tongue: food. After that it's a fight with the kobold that damn near didn't end well for us (I was going to save/restore if I died for our first ACTUAL DEATH but turns out I didn't have to.)
Then we rescue the baronet and it's on to meet the big man himself, who we grill for information and fills us in on the back story behind the curse on the valley, his missing daughter and Baba Yaga. Then it's up and at 'em, a little honest work and another round with the weapons master.
In the next part, we meet Baba Yaga herself!
After killing that last Brigand we face a rather heroic case of ennui - what are we going to do today? We've crossed many of the smaller questlike items off the list already, so maybe we should accomplish something big. Something that will put a lot of money in our purse and boost our ego a bit.
Let's rescue the Baronet!
North to the Ogre cave, where his massive corpse has somehow mysteriously disappeared. Inside the cave is a massive bear, which is easily placated by speaking the universal tongue: food. After that it's a fight with the kobold that damn near didn't end well for us (I was going to save/restore if I died for our first ACTUAL DEATH but turns out I didn't have to.)
Then we rescue the baronet and it's on to meet the big man himself, who we grill for information and fills us in on the back story behind the curse on the valley, his missing daughter and Baba Yaga. Then it's up and at 'em, a little honest work and another round with the weapons master.
In the next part, we meet Baba Yaga herself!
Labels:
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cave,
food,
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Spielburg,
valley,
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Wizard
Quest for Glory Epic Let's Play Part Five: Wizards, Merchants, Monsters
Video With Subtitles
Without further ado, the next update! We start off wandering east of town and find Brauggi the Frost Giant who makes what amounts to a cameo appearance in the series - one of the few named characters to receive such a bit part. Remember those apples we bought in the first update? They're for him. Now we have a glowing gem. That will probably come in handy somewhere.
After dealing with Brauggi it's off to see Erasmus, whose house is a veritable museum of movie and Sierra game references. We also get our first (extended) Monty Python reference. When you're 12, that's pretty funny. It's still kind of funny I suppose.
Then it's off to go pick mushrooms and beat the bush - so to speak. Make a little money, kill a little time, take out our first brigand and head back to town to hear a sob story from Abdullah Doo, the merchant who will play a very big role in our life in Quest for Glory 2.
Hopefully I'll be able to crank a couple more of these out this weekend. 'Night all!
Without further ado, the next update! We start off wandering east of town and find Brauggi the Frost Giant who makes what amounts to a cameo appearance in the series - one of the few named characters to receive such a bit part. Remember those apples we bought in the first update? They're for him. Now we have a glowing gem. That will probably come in handy somewhere.
After dealing with Brauggi it's off to see Erasmus, whose house is a veritable museum of movie and Sierra game references. We also get our first (extended) Monty Python reference. When you're 12, that's pretty funny. It's still kind of funny I suppose.
Then it's off to go pick mushrooms and beat the bush - so to speak. Make a little money, kill a little time, take out our first brigand and head back to town to hear a sob story from Abdullah Doo, the merchant who will play a very big role in our life in Quest for Glory 2.
Hopefully I'll be able to crank a couple more of these out this weekend. 'Night all!
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