In Which Our Hero wins his first battle in the Arena.
We kick off this video with Marcus delivering the Pepperoni and Jalapeno pizza to Dr. Mobius, then taking off for his big night: his debut in the Arena. He arrives and a very helpful guard tells him to 'go fight.' Kokeeno, the local champion, wishes Marcus well. Good thing Kokeeno is a good sport.
The fight is over barely after it begins. Ferrari introduces both Kokeenu and Marcus, and they draw and have at it. It takes Marcus about five blows to put Kokeeno on the ground, and a nice bit of money is now his for the taking. Nice work, Marcus.
The rest of the video is the standard go-to-the-inn-and-sleep-and-eat sequence, because tomorrow (and the next update) Marcus begins the Rites of Rulership - to become King of Silmaria!
Showing posts with label Arena. Show all posts
Showing posts with label Arena. Show all posts
Sunday, September 28, 2008
Friday, August 22, 2008
Quest for Glory Epic Let's Play Parts 143 and 144: A Big Basket and Pegasus Quest
In Which Our Hero returns a basket, gives a cat some flowers and enters the arena; and gets a new quest and tries to make it to Science Island.
After the basket fight (heh) Marcus isn't too keen on getting into another scrap with some monsters, so it's back to town and quickly. There, Marcus gives Sarra the basket and receives his reward: another version of the necklace he bought earlier. Sigh. Maybe he can find someone who appreciates jewelry?
Then it's down to the docks (after giving the young Katta some flowers - aren't we sweet?) Marcus needs to go back to the FACS but it's already closed. Everything closes early in Silmaria, which is strange for a resort town. The Dead Parrot is open for business though, so Marcus nips inside and takes a gander at the arena roster. Rather than betting on someone else, he enters himself on Day 5. Mayhaps we can bet on ourselves later then.
Something strange is afoot in the Dead Parrot. There's this dude in a black cloak in the corner, doing his best Strider impression. But this is no ranger: our danger sense is tingling and he's as silent as the grave. Hmm...
Marcus turns in, gets a delightful good night and good morning from Gnome Ann, and is then back in the saddle the next morning. There's a new guy down at the docks: a friendly young sailor named Andre, who says that he is the only fisherman left in Silmaria and that he's willing to take us to other islands. I bet that's going to come in useful very shortly.
On to the FACS. Our favorite morose friend is whining about being old, and mentions how he'd like to taste the waters of the Hippocrene stream again. Hey, if it will shut him up, why not.
Then Marcus heads off to solve the puzzle of science island. Oddly enough, he's stopped not by his lack of brains (hurr) but his lack of throwing - or that I aimed for the wrong place. Either way, we'll get to science island later.
After the basket fight (heh) Marcus isn't too keen on getting into another scrap with some monsters, so it's back to town and quickly. There, Marcus gives Sarra the basket and receives his reward: another version of the necklace he bought earlier. Sigh. Maybe he can find someone who appreciates jewelry?
Then it's down to the docks (after giving the young Katta some flowers - aren't we sweet?) Marcus needs to go back to the FACS but it's already closed. Everything closes early in Silmaria, which is strange for a resort town. The Dead Parrot is open for business though, so Marcus nips inside and takes a gander at the arena roster. Rather than betting on someone else, he enters himself on Day 5. Mayhaps we can bet on ourselves later then.
Something strange is afoot in the Dead Parrot. There's this dude in a black cloak in the corner, doing his best Strider impression. But this is no ranger: our danger sense is tingling and he's as silent as the grave. Hmm...
Marcus turns in, gets a delightful good night and good morning from Gnome Ann, and is then back in the saddle the next morning. There's a new guy down at the docks: a friendly young sailor named Andre, who says that he is the only fisherman left in Silmaria and that he's willing to take us to other islands. I bet that's going to come in useful very shortly.
On to the FACS. Our favorite morose friend is whining about being old, and mentions how he'd like to taste the waters of the Hippocrene stream again. Hey, if it will shut him up, why not.
Then Marcus heads off to solve the puzzle of science island. Oddly enough, he's stopped not by his lack of brains (hurr) but his lack of throwing - or that I aimed for the wrong place. Either way, we'll get to science island later.
Labels:
Andre,
Arena,
basket,
Budar,
Dead Parrot Inn,
docks,
FACS,
Famous Adventurer,
fisherman,
Gnome Ann,
Hippocrene water,
Inn,
Katta,
Let's Play,
Nawar,
Quest for Glory,
Sarra,
Science Island,
Silmaria
Saturday, August 2, 2008
Quest for Glory Epic Let's Play Part 134: Arrival in Silmaria
In Which Our Hero talks to Erasmus and is introduced to the 640x480, pre-rendered, 256-color world of Silmaria.
We join Marcus in his new adventure on the Title screen, where we import him to Silmaria flawlessly. He's a trooper like that. You'll note right off there are some big differences here: a couple of stats are missing, Parry and Dodge have been rolled into one stat, and it's just using rounded numbers from the end of Quest for Glory IV rather than Marcus' exact stats. In fact, all it seems to have actually imported was his name and class... but that's OK. We won't tell.
The mechanical bits aside, Marcus finds himself on the other end of Erasmus' teleportation spell, which happens to be Erasmus' living room, which he, um, swims around in for a while. Erasmus fills Marcus in on the situation in Silmaria: an unknown assassin has taken out the old king, and a contest called the Rites of Rulership is about to begin for the throne. He called Marcus here to take part in the Rites... but there are some vague references to something a little darker going on as well.
After this introduction, Marcus is zapped to Silmaria where he wanders around Nob Hill, the upper part of the city. There's a giant Arena here for gladiatorial contests (hmmm!) and the Hall of Kings, which we enter and report for duty. Our old pal Rakeesh is inside along with a fellow named Logos, a centaur and speaker for the Court. Logos fills Marcus in on what the Rites of Rulership will actually entail - not the least of which is a large sum of money - before Marcus starts pumping him for information.
The video kind of cuts off in the middle of the dialogue because I ran out of time, but we'll pick up there next vid.
Hope you guys enjoy yourselves some Dragon Fire!
We join Marcus in his new adventure on the Title screen, where we import him to Silmaria flawlessly. He's a trooper like that. You'll note right off there are some big differences here: a couple of stats are missing, Parry and Dodge have been rolled into one stat, and it's just using rounded numbers from the end of Quest for Glory IV rather than Marcus' exact stats. In fact, all it seems to have actually imported was his name and class... but that's OK. We won't tell.
The mechanical bits aside, Marcus finds himself on the other end of Erasmus' teleportation spell, which happens to be Erasmus' living room, which he, um, swims around in for a while. Erasmus fills Marcus in on the situation in Silmaria: an unknown assassin has taken out the old king, and a contest called the Rites of Rulership is about to begin for the throne. He called Marcus here to take part in the Rites... but there are some vague references to something a little darker going on as well.
After this introduction, Marcus is zapped to Silmaria where he wanders around Nob Hill, the upper part of the city. There's a giant Arena here for gladiatorial contests (hmmm!) and the Hall of Kings, which we enter and report for duty. Our old pal Rakeesh is inside along with a fellow named Logos, a centaur and speaker for the Court. Logos fills Marcus in on what the Rites of Rulership will actually entail - not the least of which is a large sum of money - before Marcus starts pumping him for information.
The video kind of cuts off in the middle of the dialogue because I ran out of time, but we'll pick up there next vid.
Hope you guys enjoy yourselves some Dragon Fire!
Labels:
Arena,
centaur,
Erasmus,
Hall of Kings,
Let's Play,
Logos,
Nob Hill,
Quest for Glory,
Rakeesh,
Rites of Rulership,
Silmaria
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