In Which Our Hero finds the legendary winged horse.
Alright, Marcus is starting to get a little bit of wanderlust. He's been in Silmaria just a little too long. Good for him: this means he can start to get some of these quests out of the way. Luckily, we can easily kill two birds with one stone and still be back in time for supper.
Marcus sets off across Marete to an icon shaped like a white horse. I wonder what's in there? First of all, it's the Hippocrene Stream, which the Famous Adventurer would like to drink from one last time. Glad we brought an amphorae along to catch some water. Yum.
Second is a climb up to the plateau and a little Indiana Jones-style swinging to get to the top - and a giant pile of Pegasus feathers. This should be enough for Salim. Marcus grabs a couple (dozen) and uses the Mystic Magnets to get back to town.
The day isn't over yet though - off to the Dead Parrot, where we watch Arestes, the one-armed sailor, take off. One arm huh? Marcus follows closely behind and watched Arestes disappear into a hidden door - then follows him in and confronts him.
Sorry for the strange break in the action, but we'll grab the second half of this exciting saga next time.
Monday, September 1, 2008
Quest for Glory Epic Let's Play Part 146: The Pegasus
Labels:
amphorae,
Arrestes,
Dead Parrot Inn,
feather,
Hippocrene water,
Let's Play,
Marete,
Pegasus,
Quest for Glory,
robbery,
Silmaria
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