Showing posts with label Dr Cranium. Show all posts
Showing posts with label Dr Cranium. Show all posts

Thursday, July 17, 2008

Quest For Glory Epic Let's Play Parts 122 and 123: Mordavian Hero and Marcus' Fourth Fortune

In Which Our Hero is celebrated throughout Mordavia and learns more about his fortune.







There's nothing like the morning after a long night. Marcus stops for some hangover chow (garlic breakfast) with the Innkeeper and his wife, and talks to Tanya a little more. It seems like she's going to be OK.

Then it's time for the daily rounds: the burgomeister wants to congratulate Marcus, and even Olga has something nice to say. Of course, a hero can't let his muscles go to waste, so there's a workout session and an appointment with Dr. Cranium, where we discuss Silmaria.. sounds like such a nice place!

After that, Marcus hustles across the valley to the gypsy camp where his final fortune is read. It is about yet another of the women in his life... there sure seem to be a lot of them, but hardly any, ahem, reward for dealing with them.

Everywhere there are warnings that rescuing Tanya may have angered someone greatly. We'll see how this all plays out...

Sunday, July 13, 2008

Quest For Glory Epic Let's Play Parts 116 and 117: A Fine Morning and Hit Me Baba One More Time

In Which Our Hero enjoys the last normal morning in Mordavia and runs into Baba Yaga one last time.







This, ladies and gentlemen, is it: the beginning of the Quest for Glory IV endgame. The first video is really quite normal: it's the last real normal morning Marcus will have in Mordavia. He starts off with brekkie, talks to Bella and Yuri for a bit, then heads out to chat with Dmitri about Piotyr and being a Paladin. Igor has a few graveyard humor jokes too. It's on to the guild for a workout, on to Dr. Cranium's for some pills, and back to Dmitri to tell him about Nikolai. That's it.

There are a couple of loose ends to start wrapping up, the first being the final ritual we need to collect. The one hidden in the Hangman's Tree. Guess who's hanging on to it. Yup. So we get to visit our onetime foe one last time. She's far more cordial this time (probably because she isn't dead-set on having Marcus with a side of cordial), even taking the time to explain the Dark One situation in plain English. Or common, whatever it is.

That's where we leave off. Next time, we've got a fortune, then we're sneaking into Castle Borgov to start the final pieces of the game.

Until then...

Thursday, July 3, 2008

Quest For Glory Epic Let's Play Parts One Hundred and 101: Saving Igor and The Lovers

In Which Our Hero solves the crime, saves the gravedigger and the gypsy; and reunites Boris and Olga.







Marcus' big day continues. We go into Dr. Cranium's lab looking for Igor and instead find that the doctor has sinned against nature - and apparently intends to do so again that night, and several nights thereafter. Maybe it's best that we as a Paladin don't get too involved in this little... um... affair.

Igor's not at Cranium's and he's not in front of the monastery. Maybe he's at the graveyard? Marcus rolls out of town and takes the opportunity to swing by Boris' to deliver Olga's latest message. Fun.

In the graveyard there's an awful groaning noise coming from one of the graves! Hands on his sword, Marcus pushes the fallen gravestone aside to find...

Well, what did you think? It's Igor of course, who runs back to town after expressing his gratitude that Marcus freed him.

Back in town, Marcus finds that the gypsy has been set free and everything seems to be on its way back to normal. Olga has another message for Boris, which Marcus delivers. And Boris finally admits he will go see Olga. Looks like those two are on the mend.

A brief wait later and night falls. We're going to go see a couple of friends, but first we head back to the swamp where Marcus captures some Will-o-the-Wisps to shine the light of dead children's souls on the Squid Stone to retrieve one of the rituals inside. He then releases the Wisps back into the swamp, and that's where we'll pick up next time.

Sunday, June 29, 2008

Quest For Glory Epic Let's Play Parts Ninety-Four and Ninety-Five: Waiting for Baba and A Paladin's Sword

In Which Our Hero kills a little time (necessarily) and gets a new sword, and another quest to complete his other quest. Sigh.







We've got two videos today to help speed things along. The first one is Marcus' morning routine: getting some potions from Dr. Cranium, including the Rehydration Solution, and going to see Boris. Then it's off to Baba Yaga, but we meet the Leshy first who asks us another riddle but chides us for not having visited Baba yet.

We're about to fix that, oh yes. The second video picks up right outside Baba's hideout, where we meet Bonehead again. He'll let us in as long as we get him something to 'improve his looks.' Damn, another quest. At least this one won't be too hard to complete.

Once we're done with Bonehead (and he does give us some good exposition about Baba's background) we kill a little time until nightfall and then face another wraith to take its plunder - a big old shiny pile of plunder, which includes a Paladin Sword. Our inventory says is belonged to Piotyr. Well well.

Watch out world: Marcus is back.

Saturday, June 28, 2008

Quest For Glory Epic Let's Play Part Ninety-Three: Sensahuma

In Which Our Hero gets the skinny on a new quest.





Kicking off in Punny's room, we get the skinny on his encounter with Baba Yaga. Seems she didn't like him telling a joke about a certain Hero who turned her into a frog. You know, Marcus. Oops.

Since we're (inadvertently) responsible for Punny's state of affairs we might as well try to find Baba and see if she'll give him his sensahuma back. Plus it would be doing the world a favor if we finally got him to stop telling such terrible jokes.

That night, we spend another night out by the Staff and our dreams are troubled, terrible things. What does this mean? Is it connected to the restless ghost of Piotyr?

The next morning we continue trying to reunite Boris and Olga, drop by the gym for a workout and head to Craniums just in time to see him reanimate a corpse. Kind of. Lucky us. And that's where we pick up for next time.

Monday, June 23, 2008

Quest For Glory Epic Let's Play Part Eighty-Nine: Boris and Olga

In Which Our Hero starts doing a good deed for extra credit.





This video covers two things: the daily visit to Doctor Cranium and his funny if somewhat repetitive expositions on science, and a trip to the castle to begin reuniting Boris and Olga. Doctor Cranium tells us about something new he's working on: a rehydration solution. Sounds useful. Good thing we have this book of scientific formulae here to help him remember how it went.

Then at the castle, Boris tells us how much Olga used to nag him and how that nagging drove him away. Hmm. It's going to be hard work getting these two back together.

Next video there will be much more action, two new locations and an old, err, friend. I promise.

Tuesday, June 17, 2008

Quest For Glory Epic Let's Play Part Eighty-Five: Bonsai!

In Which Our Hero gets gooey and saves a tree.





We kick off by bilking the good doctor for a healing and poison cure potion, which we'll need son enough. Then Marcus swings by the adventurer's guild for his morning workout on the stair-stepper before leaving town.

Now then, the Leshy gave us this bush-goo quest. Remember that delicate bonsai tree we saw on the way in? That's our destination. Marcus sizes up the situation, grabs some rocks, and breaks the barrier holding the tree with his elite throwing skills. That spear contest in Tarna paid off.

Now to take the Bush back to the Leshy. Marcus gets a little distracted on the way and finds Erana's Garden - where he could plant the bush now, but he wouldn't get full points. So next time, we take it to the Leshy and will return to the Garden to plant it.

Monday, June 16, 2008

Quest For Glory Epic Let's Play Part Eighty-Four: Strange Dreams

In Which Our Hero has some very unusual dreams.





Erana's Staff is a perfectly safe place to sleep, so Marcus beds down for the night in the middle of town rather than sleep in his nice warm bed. Looks like he needs to work on that Int. score a bit.

That night Marcus' dreams tend towards the crazy. Maybe he shouldn't have taken so many hits off the water pipe in Tarna, because damn. What does all this mean??

The next morning the Burgomeister grills Marcus a bit before we head off to the store, more for rumors than anything (and also because I was trying to kick off the Boris-Olga subplot, which didn't happen.) Then it's off to Doctor Cranium's where we watch him get fried with 1.2 gigawatts before talking to him about a certain Antwerp POPulation Explosion that we may or may not have taken part in.

The speech really slows the games down, huh? I'm thinking of kicking these up to an update a day.

Wednesday, June 11, 2008

Quest For Glory Epic Let's Play Part Seventy-Eight: Dr. Cranium

In Which Our Hero learns about SCIENCE!





If you needed any proof that talkie games move at a slower pace than text games, I present today's update which consists entirely of a conversation with Dr. Cranium. Marcus hears a lot about the glories of SCIENCE, although even he has to admit the source might be a little biased.

Dr. Cranium expounds at length about science and its superiority to magic, but he is helpful in several regards: he can make healing and poison cure potions, and he gave Marcus some flasks for 'specimen collection.' I'm not sure what Marcus has in mind with those but we'll see.

I swear the next update will have a little more action in it. And our first Quest for Glory 4 death scene!

Saturday, June 7, 2008

Quest For Glory Epic Let's Play Part Seventy-Seven: Puzzle Solving

In Which Our Hero solves some puzzles. He never was very good at that sort of thing.





Ah the inside of Dr. Cranium's house. Office. Lab. Thing. Marcus starts things off right by inadvertently loosing another Antwerp Population Explosion, but it's OK because we need to TRAP one to solve the next puzzle anyway. It takes our intrepid hero (and his intrepid puppet master) a little bit of time but in the end the maze and the keyhole puzzle prove no match for our wits.

I realize this video is a little boring since it's puzzle-solving, so I tried to make the subtitles as entertaining as possible. Next time we'll have a nice one-on-one with Dr. Cranium and go exploring around where we don't belong. That will be more exciting than this, I promise.

Quest For Glory Epic Let's Play Part Seventy-Six: Some Backstory

In Which Our Hero learns of the Paladin Piotyr and the battle against the Chernovy Cult.





The last couple of updates have danced around the backstory a bit. This one has it in spades.

Marcus is still in the Guild, where he takes a gander at the logbook. The recent entries talk about the Paladin Piotyr and his struggles against the Dark One or Chernovy cult. The cult has been operating out of a cave, which he and Erana lead an army to attack. The cultists turned into horrible monsters and Erana seems to have died in the cave while trying to banish - something - to - somewhere. Piotyr seems to have made it back to Mordavia to tell the story, and mentions that he is going to go in search of various Dark One rituals and destroy them. That's the last entry.

It seems that perhaps we have a Quest.

We do a little light reading, learning the Climb skill among other things and then buff up on the stairstepper. There's still more of the town to explore, so we're off and find an old man called Nikolai wandering around, looking for someone named 'Anna.' He's in front of a building that belongs to one Dr. Cranium, where we solve (after a little difficulty) a very simple puzzle and gain entry. The inside looks like a wonderous place full of cunning marvels - which we will explore in further detail in the next update.