Showing posts with label cemetery. Show all posts
Showing posts with label cemetery. Show all posts

Tuesday, July 8, 2008

Quest For Glory Epic Let's Play Parts 108 and 109: Saving Elyssa and The Mad Monk's Tomb

In Which Our Hero begins the process to save the Rusalka and deftly avoids Error 52.







Okie dokie. Picking up outside of Baba Yaga's hut, Marcus thinks about what he needs for the pie. Flour for the crust. Where can he get that? Right, the giant mortar and pestle that Babs uses to fly. Well, it just so happens that you can also use a mortar and pestle to grind things like bones. Bones make a fine flour for pie crust.

He's got none of the other ingredients though so it's off to do more damage around Mordavia. First stop: the Leshy. Marcus gets the last riddles out of the way, and the next time he visits the Leshy he'll actually be able to resolve that subplot. Yeah.

Then it's back to the lake to see the Rusalka. She's not quite sure why Piotyr wants her saved, but hey, an evil lake spirit isn't likely to understand the reasoning of a Paladin ghost. But she seems game. So it's off to the cemetery to discover her real name: Elyssa. And her old boyfriend was Janos. He's a bit of a douchebag. We'll meet him later.

Marcus runs back to tell her her real name, and she says that indeed Janos was a real douchebag. Marcus wasn't around to white knight then but he sure is now, and Elyssa needs a white knight. She even gives Marcus a piece of her hair so he can complete the ritual he learned from the gyspies.

Which he'll do after dark, and while he's down in this neck of the woods he might as well head into the swamp after one of the last rituals. A while later, slogging through mud and dead people, he reaches the Mad Monk's tomb and sees two Chernovy wizards guarding it. They are some ugly motherfuckers. A little Marcus magic later and they're sucking swamp and he's taking the ritual and going home.

Until he dies.

Well, fuck.

Saturday, June 14, 2008

Quest For Glory Epic Let's Play Part Eighty-Two: The Leshy

In Which Our Hero goes bush-diving.





Marcus' heart is still all aflutter from meeting such a nice, pretty lady! Wait, maybe it's aflutter because he's exhausted and bleeding out from his encounter with the Necrotaur?

Either way, Marcus takes five and it's a good thing because he meets another monster soon after: a Mordavian wyvern. Which he defeats of course, but it might have been a close fight had we not rested.

Marcus stumbles across a series of bushes, one of which seems to be meowing at him. Inside is a strange wooden forest-sprite that we identify as a Leshy. The Leshy has a task for us: 'save a plant from goo.' I seem to remember seeing a little bonsai tree in a big puddle of goo earlier in the game. Maybe that's what the Leshy is referring to?

Darkness is starting to fall and with all the warnings about Mordavian nights perhaps its best if we head back to town. There's a quick stop-over at the cemetery where we do a bit of sight-seeing, then back to the town gates for the end of this video.

Next time, we'll meet another Paladin. Except he's... a... g.g.g.g.g. ghost!